Sony released Official technical specifications From the highly anticipated next-generation virtual reality headset, which will obviously only be usable withPS5, also confirming the name: PlayStation VR2. It also confirmed the names of the consoles, which it will call the Mini VR Console. Let’s read:
- Screen – OLED
- Resolution – 2000 x 2040 per eye
- Refresh rate – 90Hz, 120Hz
- The distance between the lenses is adjustable
- Field of view – about 110°
- Motion sensors – 6-axis motion sensing system (3-axis gyroscope, 3-axis accelerometer)
- Attachment Sensor – Infrared Proximity Sensor
- Cameras – Four cameras on the viewer and one infrared tracking camera per eye for
- Track Control
- Feedback – Vibration on the viewer
- It can be connected to the PS5 via a USB Type-C connection.
- Audio – Input: Built-in microphone / Output: Stereo headphone jack
These instead are the specifications of the controllers:
- Buslanti [Destro]- PS button, Option button, Action buttons (circle / transverse), R1 button, R2 button, Right stick button / R3 button -[Sinistro]PS Button, Create Button, Action Buttons (Triangle/Square), L1 Button, L2 Button, Left Stick Button / L3 Button
- Motion/Tracking – Motion sensors – 6-axis motion sensing system (3-axis gyroscope, 3-axis accelerometer) – Capacitive sensor: Finger touch detection IR LED: location tracking
- Feedback – trigger effect (on the R2 / L2 button), haptic feedback (from one trigger per unit)
- Porta – USB Type-C
- Bluetooth version 5.1
- Battery – Type: Built-in rechargeable lithium battery
The news came via the PlayStation Blog, where the PlayStation VR2 is touted as a headset capable of carrying VR . Games To the next level, thanks to 4K HDR OLED displays with 110 degrees of field of view. As I understood by reading the specifications, the peripheral will track the user and the controllers using the built-in cameras, without the need to use an external camera.
PlayStation VR2 will be able to track files eye movement. So it will be enough to animate them to give specific inputs to the character being controlled, so as to make gaming experiences more attractive. Engagement that will also be increased by the new sensors, designed to amplify the sensations communicated to players, thanks to vibrations and various other feedback. For example, it will be possible to hear a character’s heartbeat at the most excited moment, or an object passing very quickly near his head.
Unfortunately, Sony hasn’t released any new images for the PlayStation VR2, so we’ll have to wait a little longer to get the final build.