May 20, 2022

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Digital Foundry analyzes performance on PS5 and Xbox Series X | S and PC using patch 1.02 – Nerd4.life

A few hours after the launch elden ringAnalyze your digital foundry Performance of the PS5 and Xbox Series X versions | S and PC with app patch 1.02This is the first day update. Here are the results.

According to their analysis, Elden Ring’s performance on both PS5 and Xbox Series X has remained practical Unchanged from those of the closed beta Which happened at the end of last year. Both consoles offer two presets, Quality Mode and Performance Mode, while the second prefers frame rate over resolution.

Despite patch 1.02, frame rate continues to fluctuate Between 45 and 60 fps on PS5 and Xbox Series X In performance mode, where the former generally has a higher fps count but unlike the Microsoft console, it doesn’t support VRR. In any case, the performances are not exceptional in either of them.

Things get even worse with Quality mode, in this case the frame rate fluctuates between 30 and 60 fps for both consoles. In this sense, for Digital Foundry, it would have been better to offer an option to lock it at 30fps. On the other hand, the frame rate of the S-series fluctuates between 40 and 60 frames per second.

So no console version of the Elden Ring can reach a steady 60fps rate, but for PS5 players, there is an interesting alternative. Starting the PS4 version of the app CompatibilityThe game managed to maintain a stable 60fps, but at a worse price than resolution and graphics performance.

For the PC version, Digital Foundry explains that Elden Ring, FromSoftware’s first game made with DirectX 12, has various flaws with almost any hardware configuration and with all graphics presets. In particular, FromSoftware suffers from frame time issues, where chaos persists for up to 250 milliseconds as new effects, enemies, and regions appear on screen.

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The problem occurs, in a more serious way, even as the player moves around the game world, changing regions, causing frequent drops in frame time or in the worst case by lowering the frame rate from 60 to 40 frames per second, according to their tests.

Elden Ring will be available from tomorrow, February 25th for PC, PS5, PS4 and Xbox Series X | S, Xbox One, and PC.